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Caveman Clash & Cook Off 2019

The Clash and Cook Off is a 2 day event where the proceeds from the cook off go to benefit the non-profit organization Tough As Nails.

The Clash…

  • Teams of 2 (Male/Male & Female/Female)
  • 2 Divisions (RX and Scaled
  • 4 event over 2 days (1 Friday & 3 Saturday)
  • Athletes will also judge the paleo cook off

Ready to compete in the Clash? Click HERE!!

The Cook Off…

This is a separate competition from the Clash. Competitors will have to opportunity to showcase their grilling skills by cooking up some delicious paleo meats.

  • Click HERE to see the official rulebook for the Cook Off
  • Click HERE for the city ordinance on food preparation and distribution
  • Click HERE for a checklist from the city on food preparation and distribution
  • Competitors should expect to provide SAMPLES for up to 160 athletes competing in the clash along with some of the spectators.

Ready to compete in the Cook Off? Click HERE!!

Need a room for the comp?

We’ve partnered with 2 Hotels near Capstone to get you an awesome rate..

Click on the Logo above and book your room for the Hampton Inn. We have a special Caveman Clash rate of $99/night and the hotel is within 5 minutes of Capstone.

Arbor Inn & Suites is offering rooms at $89 per night. Simply contact the hotel by phone at 806-722-2726. Ask for the Caveman Clash group to lock in your rate before March 11th. Click the logo above to check out the hotel!

***Please Note that you must call to book your room. You CANNOT book through the website.***


Thank you to all of our sponsors for your support of the Caveman Clash. Without you, none of this would be possible!







Workout 1 is a 13 minute AMRAP.
Partners will alternate REPS. 
-Wall Balls: 
Partners will toss the ball back and forth hitting the preset target on the wall (10′ for men, 9′ for women). We will be looking for full depth in the squat and contact at or above the target on the wall. 
-Lateral Burpees
Partners will alternate lateral burpees over the bar. RX may step down and step up in the burpee, but must have a 2 foot take off when jumping over the bar. Scaled may step down, step up and step over. Resting partner may begin their burpee as soon as the first partner lands on the other side. 
-Alternating Handstand Push-Ups (RX)
At least 1 partner must be inverted in the handstand with the hips off the wall and shoulders locked out to begin the rep. Both partners may be inverted at the same time but only one may perform a rep at a time. Partner one will complete their handstand push up by touching the head to the specified surface and reaching full extension with the arms locked out. Once Partner one completes the lockout of the arms with the feet on the wall and hips extended AND the judge counts the rep, partner 2 may begin their rep. Beginning the rep too early will result in a “No Rep”. The resting partner does not need to be inverted in order for the other partner’s rep to count. 
-Synchronized Push-Up (Scaled)
Both partners will begin in a plank position with the arms locked out. Both partners must touch their chest to the floor before either partner can come up. Both partners must reach extension in the arms before descending for the next rep. Push-ups from the knees will not be allowed. If the chest leaves the floor before the hips, the rep will not count.
Workout #2 is 8 rounds for time:
Partners will alternate movements meaning 1 partner will complete all required reps of a movement before the other partner may begin. 1 partner will work at a time while the other partner rests.
-Alternating Dumbbell Snatch
The rep begins with the athlete standing tall and the dumbbell on the floor. The athlete will reach down with one hand and extend the dumbbell overhead in one motion. The non-lifting hand must be extended away from the body and may not assist with the lift. The lift is complete when the athlete locks out the hips, knees and shoulder with the dumbbell overhead. The athlete may alternate hands in the air or the ground as long as both heads of the dumbbell touch the ground before each rep. If the dumbbell is dropped from above the waste, the previous rep WILL NOT count.
-Double Unders (RX)
The resting athlete may have the rope in hand and begin jumping once the other partner completes the last rep of the dumbbell snatch. The rope must pass under the feet twice in one jump for the reps to count.
-Lateral Barbell Jumps (Scaled)
There will be an empty barbell on the floor. The partner completing the jumps will begin on one side of the bar and the rep is complete when they jump to the other side of the bar. A 2 foot take off is required and stepping over will not be allowed.
-Dumbbell Hang Clean and Jerks
The dumbbell must rest on the floor until all 50 reps of the previous movement are completed. Once completed, the athlete may deadlift the dumbbell to full extension and begin their reps. The dumbbell must come from below the waist to the shoulder, then from shoulder to full extension overhead. The non-lifting hand may not assist in the lift, nor may it touch the body during the lift. The lift is complete when the hips, knees and shoulders are locked out with the dumbbell over head. The athlete may switch hands whenever they’d like. If the dumbbell is dropped from above the waste, the previous rep WILL NOT count.
Workout number 3 is a clean and deadlift ladder.

6 barbells will be set up for the athletes with the appropriate weights pre-loaded. The athlete will have 30 seconds to  clean the weight and perform as many deadlifts as possible with the remaining time. They will then have 10 seconds to transition to the next preloaded barbell. The score will be the sum of the heaviest lifts for both members of the team. The tiebreak will be the total number of deadlifts each teammate performed across all  bars. 

Any style clean is acceptable except a hang clean. To complete the rep, the bar must be stood up with the weight in the front rack position, the hips and knees locked out and the feet in line with each other. The athlete may attempt the clean as many times as they’d like but the rep will only count if it is stood to extension prior to the 30 seconds expiring. If the rep is not locked out by the time 30 seconds is up, the rep will not count. Once the athlete fails to complete a clean, the athlete is done with the event.

After a successful clean, with the remaining time in the 30 seconds, the athlete will perform as many deadlifts as possible with that weight. Deadlifts may only be attempted after a successful clean is completed. The deadlift will begin with the bar on the ground and will be completed when the shoulders are behind the bar and the hips and knees are locked out. Bouncing the barbell is not authorized. The rep will only count if it is stood up to extension prior to the 30 seconds expiring.

The athlete will have 10 seconds to transition between bars. During this time, the athlete may prepare for the next lift but may not step up to the barbell until the 10 second transition time has expired. 

Event 4 is a 9 Minute AMRep.

The athletes will complete the appropriate number of reps before moving on to the next movement or round. They may partition the reps as desired. The team’s score will be the total number of repetitions completed in the 9 minutes. Only one athlete may work at a time while the other rests.

-Calorie Row
The screen on the rower must be reset prior to the next set of calories is started. It is the athletes responsibility to reset the rower, however, the judge may assist with resetting the rower between sets. If the rowing athlete takes too long between pulls (generally more than 6 seconds), all calories in that set will be invalid and the team will have to restart that round of calories. If the athlete sets the handle down, the athlete must switch. If the athlete chooses not to switch, they may continue rowing, however, the calories rowed prior to the handle being set down will not be valid.

Each snatch begins on the ground and is complete when the bar is over the athletes head with the shoulders, hips and knees locked out, the feet are in line and the barbell is over the center of the side profile of the body. The bar may be dropped from overhead and any style snatch is authorized as long as the beginning and finishing standards are met. The bar may not stop at the shoulders. If the bar touches the head or shoulders, the rep will not count.

-Ring Muscle Ups (RX)
The ring muscle up begins with the athlete hanging  from the rings and the arms fully extended. The athlete will move their body on top of the rings and press the arms out to full extension. The athlete must pass through some sort of dip. Butterfly kip is not allowed for the ring muscle up. The arms must be locked out over the top of the rings prior to the athlete descending into the next rep. 

-Ring Dips (Scaled)
Ring dips will begin with the athlete at full extension on the top of the rings. The athlete will descend until the back of the shoulder is below the horizontal level of the elbows. The rep will be complete when the athlete’s arms are extended again. Kipping is allowed as long as the beginning and ending standards are met. The width between the rings will be preset and may not be moved.